/* 
 * File:   Sound.h
 * Author: agu
 *
 * Created on 31 de mayo de 2014, 0:44
 */

#ifndef SOUND_H
#define	SOUND_H
#include <SDL2/SDL.h>
#include <SDL2/SDL_mixer.h>
#include <string>
using std::string;
class Sound {
public:
    Sound();
    Sound(const Sound& orig);
    Sound(const string path);
    void load(const string path);
    void play();
    virtual ~Sound();
private:
    Mix_Chunk *sound;
};

#endif	/* SOUND_H */

